Tag Archives: technology

It’s been a really tough year, but what’s next for media art UK?

I wrote this post for Life | Art | Us on 7 June 2011. Click on the link at the bottom to read the full post.

——————————————————————————————–———————

On the Saturday of FutureEverything 11, I tripped over an interesting discussion organised by CODA, about the state of media art UK. As well as talking about the impact of recent funding cuts and the concerning number of media art organisations that had lost out, the group also talked proactively about how people and organisations active in the UK media art movement might work better together in the future, to improve the visibilty and understanding of media arts practice in the UK, and create a stronger voice for media art, particularly amongst policy makers and funders.

About the UK media art ecology

The UK media art ecology is fascinating and made up of many elements. It includes policy makers who provide funding and guidelines that help to shape the ecology at a strategic level, commissioning agencies who fund creative activity, arts and digital practitioners who make stuff, museums, galleries and other kinds of agencies (public and private) who show stuff, audiences who go and see stuff, academics, historians, journalists and critics who talk about work and broader trends, and education institutions who invest in the development of future practitioners, curators, creative producers, funders, critics and policy makers.

Image from Furtherfield's Rich Networking event

Image from Furtherfield’s Rich Networking event

A strong and vibrant creative ecology needs a good mix of all of these elements in order to thrive, it also needs these elements to work well together. Sadly, one of the biggest challenges facing media art UK is that the balance of these elements is quite skewed, particularly in terms of commissioning new work, and this has only become more acute as a result of recent funding cuts. Another challenge facing the UK media arts movement is that it’s fragmented, and it has been for quite some time. I’ll come back to this a little bit later.

Read this post in full – It’s been a really tough year, but what’s next for media art UK?.

What happens when geeks go camping?

I wrote this post for Life | Art | Us on 30 May 2011. Click on the link at the bottom to read the full post.

——————————————————————————————–———————-

In her session at FutureEverthing 2011, Professor Sue Thomas talked to us about her fascinating paper, When geeks go camping – finding California in cyberspace, which explores the relationship between nature, the outdoors and technological development. So, before you read any further, pack away that image of the speccy young geek, hiding away in his bedroom and chained to his computer. This post is about geeks of all ages getting out and about, and the amazing things that happen when they do.

Read this post in full: What happens when geeks go camping?

The train to FutureEverything 2011

I wrote this post for Life | Art | Us on 11 May 2011. Click on the link at the bottom to read the full post.

——————————————————————————————–———————-

So, it must be that time of year again. I’m on the train up to Manchester to get my annual dose of all things art-tech at FutureEverything 2011. The countryside is whizzing past the window, Talking Heads are on the ipod and I’m attempting to catch up with the gazillion emails in my in-box from FutureEverything HQ.

What am I looking forward to?

The art programme is generally my first point of call when it comes to FutureEverything and this year the theme of the central exhibition explores a new area of creative practice that I wrote quite a lot about last year on the Axis blog – art and data. Entitled Data Dimension, this year’s exhibition explores how artists and designers are approaching the immaterial world of data. Sounds good to me.

Read this post in full – The train to FutureEverything 2011.